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Nathania Vishnevsky
Lighting Artist - XR Generalist
Port Moody, Canada

Summary

Lighting Artist with 19 years of experience spanning feature animation, virtual/mixed reality experiences, and look development. Proven track record delivering high-quality lighting and compositing for major studio releases including Shrek, Madagascar, and Over the Hedge. Specialized in both traditional render pipelines and modern real-time engines (Unreal, Unity), with expertise in shader development and technical problem-solving.

Skills

LightingCompositingShadersShadingVideo Editing3D Visualization3D ModelingEnvironment DesignParticle Effects

Software proficiency

Blender
Blender
Unity
Unity
Unreal Engine
Unreal Engine
Nuke
Nuke
DaVinci Resolve
DaVinci Resolve
Maya
Maya
Katana
Katana